BIO_METRICS // [BACKGROUND]
Overview
Sound Designer, New Media Artist, and Game Developer specializing in interactive environments and generative systems. My work explores the intersection of digital aesthetics, sonic experiences and games, always games.
Focus Areas
Sound Design
Specializing in FMOD/Wwise integration, generative synthesis, gameplay oriented systems and spatial audio for immersive game environments.
New Media Art
Creating physical-digital bridges using Arduino, Max MSP, and custom software to explore soundscapes, visuals and human interaction.
Game Development
Technical artistry and logic implementation in Unity, Unreal Engine and Next.js, focusing on systems development and game feel.
Music Making & Production
Creating unique musical pieces in a wide array of genres, adapting to different project needs, and bringing musical artists ideas to a new level.